Mushroom growth HDA
Responsible for all aspects present.
Usage preview
Usage preview
Parameters preview
UV’s preview
- Low poly, UV, highpoly, texture bake, and animation process all within the HDA.
- Ability to alter each and every aspect of the mushroom, from growth animation to UV offset.
- Play animation directly in DCC of choice, choose between FBX bone animation export, Alembic, or VAT.